# Template file for 'yquake2'
pkgname=yquake2
version=8.20
revision=1
build_style=cmake
configure_args="-DSYSTEMWIDE_SUPPORT=ON"
hostmakedepends="pkg-config"
makedepends="SDL2-devel libjpeg-turbo-devel libopenal-devel zlib-devel
 libcurl-devel"
depends="desktop-file-utils hicolor-icon-theme"
short_desc="Enhanced client for id Software's Quake II (Yamagi Quake II)"
maintainer="Helmut Pozimski <helmut@pozimski.eu>"
license="GPL-2.0-or-later"
homepage="https://www.yamagi.org/quake2/"
distfiles="https://deponie.yamagi.org/quake2/quake2-${version}.tar.xz"
checksum=d38a3fcd801d747901c3422672fceb8e2d603b3ae3b6bf3a69c879aad3761715

case "$XBPS_TARGET_MACHINE" in
	armv*) makedepends+=" MesaLib-devel";;
esac

case "$XBPS_TARGET_MACHINE" in
	*-musl) makedepends+=" libexecinfo-devel"
		LDFLAGS="-lexecinfo";;
esac

do_install() {
	vinstall build/release/quake2 755 usr/lib/${pkgname} ${pkgname}
	vmkdir usr/bin
	ln -sf /usr/lib/${pkgname}/${pkgname} ${DESTDIR}/usr/bin
	vbin build/release/q2ded ${pkgname}-q2ded
	vinstall build/release/ref_gl3.so 644 usr/lib/${pkgname}
	vinstall build/release/ref_gl1.so 644 usr/lib/${pkgname}
	vinstall build/release/baseq2/game.so 644 usr/lib/${pkgname}/baseq2
	vinstall stuff/yq2.cfg 644 usr/share/doc/${pkgname}
	vinstall ${FILESDIR}/${pkgname}.desktop 644 usr/share/applications
	vinstall stuff/icon/Quake2.png 644 usr/share/pixmaps ${pkgname}.png
	# needed because the game currently won't start when the directory doesn't exist
	vmkdir usr/share/games/quake2
	touch ${DESTDIR}/usr/share/games/quake2/.emptydir
}
