diff --git a/srcpkgs/eden/patches/boost-1.91.patch b/srcpkgs/eden/patches/boost-1.91.patch new file mode 100644 index 00000000000..e3751db7a5f --- /dev/null +++ b/srcpkgs/eden/patches/boost-1.91.patch @@ -0,0 +1,11 @@ +--- a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp ++++ b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp +@@ -656,7 +656,7 @@ public: + ObjectPool& stmt_pool_, Environment& env_, Statement& root_stmt, + IR::AbstractSyntaxList& syntax_list_, const HostTranslateInfo& host_info) + : stmt_pool{stmt_pool_}, inst_pool{inst_pool_}, block_pool{block_pool_}, env{env_}, +- syntax_list{syntax_list_} { ++ syntax_list{syntax_list_}, dummy_flow_block() { + Visit(root_stmt, nullptr, nullptr); + + IR::Block& first_block{*syntax_list.front().data.block}; diff --git a/srcpkgs/eden/template b/srcpkgs/eden/template index 95551fee845..a9f07dcb829 100644 --- a/srcpkgs/eden/template +++ b/srcpkgs/eden/template @@ -1,7 +1,7 @@ # Template file for 'eden' pkgname=eden version=0.1.1 -revision=1 +revision=2 archs="x86_64* aarch64*" build_style=cmake configure_args="-DBUILD_TESTING=OFF -DDYNARMIC_TESTS=OFF @@ -13,7 +13,7 @@ configure_args="-DBUILD_TESTING=OFF -DDYNARMIC_TESTS=OFF -DENABLE_LTO=ON -DENABLE_QT_TRANSLATION=ON" hostmakedepends="cmake glslang mold pkg-config qt6-base qt6-tools" makedepends="SDL2-devel SPIRV-Headers SPIRV-Tools-devel Vulkan-Headers - Vulkan-Utility-Libraries boost-devel ffmpeg6-devel fmt-devel json-c++ + Vulkan-Utility-Libraries boost-devel-minimal ffmpeg6-devel fmt-devel json-c++ libenet-devel libgamemode-devel liblz4-devel libva-devel libzstd-devel mbedtls-devel opus-devel qt6-base-private-devel zlib-devel" short_desc="Nintendo Switch video game console emulator"